Skip to content
GameENGINES.NET

GameENGINES.NET

by HobbyPRESS

GameENGINES.NET
GameENGINES.NET

by HobbyPRESS

  • Home
    • Order
  • Tips & Techniques Series
  • STEM Book by Engine
    • Stencyl
    • Clickteam Fusion
    • Game Maker
    • Construct
    • GDevelop
  • Book Resources
  • FREE games
  • Reviews
    • Everything about the iD Tech 1 game engine
    • The pros and cons of Unity
    • Construct VS GDevelop
    • Godot VS GameMaker
    • GDevelop VS Clickteam Fusion
    • 2D Game Engines comparison: Construct 3, Fusion 2.5+, GDevelop 5, Game Maker Studio 2 and SuperPowers 6.0
  • Order our books
  • Articles & News
  • FREE resources to share
Articles & News

The Blueprint and the Dream: Comparing Imperative and Declarative Programming

ycthk August 12, 2026 0Comment

There is a moment in every programmer’s journey where the craft stops being about memorizing…

Read More
Articles & News

The Art of the Vibe: What Vibe Coding Means for Game Programming

ycthk August 12, 2026 0Comment

If you have spent any time in game development circles lately, you have almost certainly…

Read More
Articles & News

The New Frontier: Crafting Games with AI Platform such as Base44

ycthk August 12, 2026 0Comment

When you write a game on a platform like Base44, you are not “writing code”…

Read More
Articles & News

Pixels vs. Playgrounds: Is It Still Worth Writing a Game in Java or Python in 2026?

ycthk August 12, 2026 0Comment

Let’s be honest. When most of us think about “making a game,” we picture the…

Read More
Articles & News

The Amstrad CPC 464: The Computer That Looked Like a Real Computer

ycthk May 26, 2026 0Comment

* The photo in this post was taken in the London Science Museum Power Up.…

Read More
Uncategorized

The $700 Paperweight: How the 3DO Almost Changed Everything

ycthk May 25, 2026 0Comment

* The photo in this post shows consoles of the London Science Museum Power Up.…

Read More
Articles & News

When Power Wasn’t Enough: The Tragic Tales of Gaming’s Most Powerful Failures

ycthk May 25, 2026 0Comment

* The photos in this post show consoles of the London Science Museum Power Up.…

Read More
Uncategorized

The Silent Hero: Why the Commodore 64 Deserves a Spot Next to the NES

ycthk May 25, 2026 0Comment

* The photos in this post show consoles of the London Science Museum Power Up.…

Read More
Articles & News

From 8-Bit Pioneers to 16-Bit Powerhouses: A Journey Through Gaming’s Golden Era

ycthk May 25, 2026 0Comment

There’s something magical about the chime of a 16-bit startup screen. That warm, electronic hum…

Read More
Articles & News

Button Mashing Meets History: Why You Need to Experience “Power Up” at the London Science Museum

ycthk May 25, 2026 0Comment

Let me paint you a picture. You walk into a massive, dimly lit gallery. The…

Read More

Posts pagination

1 2 … 9

Next Page »

You Missed

Articles & News

The Blueprint and the Dream: Comparing Imperative and Declarative Programming

Articles & News

The Art of the Vibe: What Vibe Coding Means for Game Programming

Articles & News

The New Frontier: Crafting Games with AI Platform such as Base44

Articles & News

Pixels vs. Playgrounds: Is It Still Worth Writing a Game in Java or Python in 2026?

GameENGINES.NET

GameENGINES.NET

by HobbyPRESS

Copyright © All rights reserved | Blogus by Themeansar.